05.08.2013, 12:33
i've been trying to figure the problem out im using United Roleplay II script and the Player Car Details Should be saved to the SQLlite Accounts.db what is wrong with this script? when you log out and log back in car doesn't exist
pawn Code:
if(PlayerInfo[playerid][pCash] >= CarInfo[i][CarPrice]) // 400k
{
if(PlayerInfo[playerid][PlayerVehicleModel1] == 0)
{
// ResetPlayerVehicleEx(playerid, 1);
PlayerInfo[playerid][pCash] -= CarInfo[i][CarPrice];
PlayerInfo[playerid][PlayerVehiclePosX1] = CarInfo[i][CarSpawnX];
PlayerInfo[playerid][PlayerVehiclePosY1] = CarInfo[i][CarSpawnY];
PlayerInfo[playerid][PlayerVehiclePosZ1] = CarInfo[i][CarSpawnZ];
PlayerInfo[playerid][PlayerVehicleFacing1] = CarInfo[i][CarSpawnF];
PlayerInfo[playerid][PlayerVehicleModel1] = CarInfo[i][CarModel];
PlayerInfo[playerid][pPlayerVehicle1Color] = CarInfo[i][CarColor];
PlayerInfo[playerid][pPlayerVehicle1Color2] = CarInfo[i][CarColor2];
OnPlayerSave(playerid);
RemovePlayerFromVehicle(playerid);
CreatePlayerVehicle(playerid, 1);
PutPlayerInVehicle(playerid,PlayerVehicleID1[playerid],0);
TempCarID[playerid] = 0;
format(string,sizeof(string)," Congratulations on your purchase of %s, Buy a lock from any Locks Store.",vehName[PlayerInfo[playerid][PlayerVehicleModel1]-400]);
SendClientMessage(playerid,COLOR_YELLOW,string);
return 1;
}

