04.04.2009, 12:18
[font=courier new] maybe this :
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(PlayerInfo[playerid][pFaction] != 255 && DynamicFactions[PlayerInfo[playerid][pFaction]][fType] == 2)
{
if (newkeys & KEY_FIRE)
{
MoveObject(modoor, 351.7448,165.5032,1026.3500, 3.5000);//open
}
else // (newkeys & KEY_FIRE)
{
MoveObject(modoor, 353.2448,165.5032,1026.3500, 3.5000);//close
}
}
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(PlayerInfo[playerid][pFaction] != 255 && DynamicFactions[PlayerInfo[playerid][pFaction]][fType] == 2)
{
if (newkeys & KEY_FIRE)
{
MoveObject(modoor, 351.7448,165.5032,1026.3500, 3.5000);//open
}
else // (newkeys & KEY_FIRE)
{
MoveObject(modoor, 353.2448,165.5032,1026.3500, 3.5000);//close
}
}
return 1;
}

