Load Houses
#10

I personally don't understand why you have created a house system the hard way... That's also inefficient?

For example, you could have simplified things by using your "stock" for everything rather than creating a new "public" function to load the house data. It would also make things look more tidy in your "OnGameModeInit" etc also when you could just use "LoadHouses();"

Did you follow a tutorial to create this? Or make it from scratch from your humble knowledge?
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Messages In This Thread
Load Houses - by wumpyc - 01.08.2013, 00:36
Re: Load Houses - by ReVo_ - 01.08.2013, 00:39
Re: Load Houses - by wumpyc - 01.08.2013, 00:48
Re: Load Houses - by ReVo_ - 01.08.2013, 00:58
Re: Load Houses - by wumpyc - 01.08.2013, 01:49
Re: Load Houses - by Threshold - 01.08.2013, 06:49
Re: Load Houses - by wumpyc - 01.08.2013, 08:27
Re: Load Houses - by wumpyc - 02.08.2013, 03:37
Re: Load Houses - by wumpyc - 03.08.2013, 05:28
Re: Load Houses - by Ayumi - 03.08.2013, 12:39

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