OnPlayerGiveDamage fail?:(
#6

pawn Код:
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{
    PlayerPlaySound(playerid, 17802, 0.0, 0.0, 0.0); // Ding Sound
    return true;
}
Replace what you have now with that.

See if it compiles?
Reply


Messages In This Thread
OnPlayerGiveDamage fail?:( - by Saize - 03.08.2013, 03:24
Re: OnPlayerGiveDamage fail?:( - by cosbraa - 03.08.2013, 03:58
Re: OnPlayerGiveDamage fail?:( - by JusstinRoller - 03.08.2013, 03:58
AW: OnPlayerGiveDamage fail?:( - by Saize - 03.08.2013, 04:05
Re: OnPlayerGiveDamage fail?:( - by Pottus - 03.08.2013, 04:44
Re: OnPlayerGiveDamage fail?:( - by Ayumi - 03.08.2013, 12:27
Re: OnPlayerGiveDamage fail?:( - by Edix - 03.08.2013, 14:13
Re: OnPlayerGiveDamage fail?:( - by Ayumi - 03.08.2013, 14:19
Re: OnPlayerGiveDamage fail?:( - by Konstantinos - 03.08.2013, 14:20
AW: Re: OnPlayerGiveDamage fail?:( - by Saize - 04.08.2013, 20:28

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