03.08.2013, 09:28
Hmm, I got an idea for this.
When the vehicle gets damaged, make it like.. Make it something like this:
You get the idea, when the vehicle health becomes lower than 250, it will set it to 250..
This is an idea to make it broken and not respawn(But make sure you make it not controllable).
When the vehicle gets damaged, make it like.. Make it something like this:
pawn Код:
GetVehicleHealth(veh, health);
if(health <250) return SetVehicleHealth(veh, 250);
This is an idea to make it broken and not respawn(But make sure you make it not controllable).