02.08.2013, 17:48
There are two possible issues:
a) myobject[playerid] is not being reset when a player disconnects so someone else connects and has someone's siren and when they use /siren it destroys it
b) You should use a streamer ideally because of the post above
a) myobject[playerid] is not being reset when a player disconnects so someone else connects and has someone's siren and when they use /siren it destroys it
b) You should use a streamer ideally because of the post above