Weird y_ini reading problem
#1

I'm making some position saving system(a filterscript), in which a player can save multiple positions and teleport back to them.
Well, they are saving fine in the files, and if I quit the server and come back, the file is also loaded and I can teleport to my saved positions.
The problem is - if I close the server(After I quit), and re-open it, the file can no longer be read. The file hasn't changed, but the server doesn't read it and I can't teleport to the positions I've saved.
What could this be all about?

Saving the position:
pawn Код:
new INI:File = INI_Open(PlayerPath(playerid));
            INI_SetTag(File, "data");
            format(str_tmp, sizeof(str_tmp), "X_%d", tmp2[playerid]);
            INI_WriteFloat(File, str_tmp, pos_ACTUAL[playerid][tmp2[playerid]][0]);
            format(str_tmp, sizeof(str_tmp), "Y_%d", tmp2[playerid]);
            INI_WriteFloat(File, str_tmp, pos_ACTUAL[playerid][tmp2[playerid]][1]);
            format(str_tmp, sizeof(str_tmp), "Z_%d", tmp2[playerid]);
            INI_WriteFloat(File, str_tmp, pos_ACTUAL[playerid][tmp2[playerid]][2]);
            format(str_tmp, sizeof(str_tmp), "A_%d", tmp2[playerid]);
            INI_WriteFloat(File, str_tmp, pos_ACTUAL[playerid][tmp2[playerid]][3]);
            format(str_tmp, sizeof(str_tmp), "Counter_%d", tmp2[playerid]);
            INI_WriteInt(File, str_tmp, pos_COUNTER[playerid]);
            format(str_tmp, sizeof(str_tmp), "Interior_%d", tmp2[playerid]);
            INI_WriteInt(File, str_tmp, pos_INT[playerid][tmp2[playerid]]);
            format(str_tmp, sizeof(str_tmp), "VirtualWorld_%d", tmp2[playerid]);
            INI_WriteInt(File, str_tmp, pos_INT[playerid][tmp2[playerid]]);
            format(str_tmp, sizeof(str_tmp), "Name_%d", tmp2[playerid]);
            INI_WriteString(File, str_tmp, pos_NAME[playerid][tmp2[playerid]]);
            format(str_tmp, sizeof(str_tmp), "Handler_%d", tmp2[playerid]);
            INI_WriteInt(File, str_tmp, pos_Handler[playerid][tmp2[playerid]]);
            INI_Close(File);
            tmp2[playerid] = 0;
Reading:
pawn Код:
public LoadPlayerPos_data(playerid,name[],value[])
{
    new str_tmp[21];
    for(new i = 0; i < MAX_SAVED_POSITIONS_PER_PLAYER; i++)
    {
        format(str_tmp, sizeof(str_tmp), "X_%d", i);
        INI_Float(str_tmp, pos_ACTUAL[playerid][i][0]);
        format(str_tmp, sizeof(str_tmp), "Y_%d", i);
        INI_Float(str_tmp, pos_ACTUAL[playerid][i][1]);
        format(str_tmp, sizeof(str_tmp), "Z_%d", i);
        INI_Float(str_tmp, pos_ACTUAL[playerid][i][2]);
        format(str_tmp, sizeof(str_tmp), "A_%d", i);
        INI_Float(str_tmp, pos_ACTUAL[playerid][i][3]);
        format(str_tmp, sizeof(str_tmp), "Counter_%d", i);
        INI_Int(str_tmp, pos_COUNTER[playerid]);
        format(str_tmp, sizeof(str_tmp), "Interior_%d", i);
        INI_Int(str_tmp, pos_INT[playerid][i]);
        format(str_tmp, sizeof(str_tmp), "VirtualWorld_%d", i);
        INI_Int(str_tmp, pos_VW[playerid][i]);
        format(str_tmp, sizeof(str_tmp), "Name_%d", i);
        INI_String(str_tmp, pos_NAME[playerid][i], MAX_SAVE_POSITION_NAME_LENGTH);
        format(str_tmp, sizeof(str_tmp), "Handler_%d", i);
        INI_Int(str_tmp, pos_Handler[playerid][i]);
    }
    return 1;
}
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Messages In This Thread
Weird y_ini reading problem - by [XST]O_x - 02.08.2013, 14:29
Re: Weird y_ini reading problem - by Ada32 - 02.08.2013, 16:17
Re: Weird y_ini reading problem - by [XST]O_x - 02.08.2013, 16:49
Re: Weird y_ini reading problem - by Ada32 - 03.08.2013, 07:26
Re: Weird y_ini reading problem - by [XST]O_x - 03.08.2013, 09:53
Re: Weird y_ini reading problem - by Ada32 - 03.08.2013, 10:23
Re: Weird y_ini reading problem - by [XST]O_x - 03.08.2013, 12:20
Re: Weird y_ini reading problem - by Ada32 - 04.08.2013, 11:46
Re: Weird y_ini reading problem - by [XST]O_x - 04.08.2013, 13:02

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