annoyed
#3

You actually need to add it in your gamemode, would be better.
I tried fixing some errors but I can't remove them all.
Check this:
pawn Код:
#define FILTERSCRIPT

#include <a_samp>
#include <zcmd>
#include <sscanf2>

#define MAX_JOBS 1
#define JOB_NONE 0
#define JOB-TAXI 1
#define COLOR_WHITE 0xFFFFFFFF

enum pInfo
{
    pMember,
    pLeader,
    pJob,
    pJob2,
    pTaxiLicense,
};

new PlayerInfo[MAX_PLAYERS][pInfo];
new TransportDuty;

CMD:fare(playerid, params[])
{
    if(PlayerInfo[playerid][pMember] == 10||PlayerInfo[playerid][pLeader] == 10|| PlayerInfo[playerid][pJob] == 17 || PlayerInfo[playerid][pJob2] == 17 || PlayerInfo[playerid][pTaxiLicense] == 1)
    {
        new string[128], fare;
        if(sscanf(params, "d", fare)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /fare [price]");

        if(TransportDuty[playerid] >= 0)
        {
            TaxiDrivers -= 1;
        }
        else if(TransportDuty[playerid] == 2)
        {
            BusDrivers -= 1;
        }
        TransportDuty[playerid] = 0;
        format(string, sizeof(string), "* You are now off duty and earned $%d.", TransportMoney[playerid]);
        SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
        GivePlayerCash(playerid, TransportMoney[playerid]);
        ConsumingMoney[playerid] = 1; TransportValue[playerid] = 0; TransportMoney[playerid] = 0;
        SetPlayerToTeamColor(playerid);
        return 1;
        if(JobDuty[playerid] != 0) return SendClientMessageEx(playerid,COLOR_GREY," You need to get off duty with your mechanic/lawyer job first.");
        new newcar = GetPlayerVehicleID(playerid);
        if(IsAnTaxi(newcar))
        {
            if(GetPlayerState(playerid) == 2 && PlayerInfo[playerid][pJob] == 17 || PlayerInfo[playerid][pJob2] == 17)
            {
                if(fare < 1 || fare > 500)
                {
                    SendClientMessageEx(playerid, COLOR_GREY, "   Fare price must be between $1 and $500!");
                    return 1;
                }
                TaxiDrivers += 1; TransportDuty[playerid] = 1; TransportValue[playerid] = fare;
                format(string, sizeof(string), "You are now on-duty as Taxi Driver, fare: $%d.", TransportValue[playerid]);
                SendClientMessageEx(playerid, COLOR_WHITE, string);
                SetPlayerToTeamColor(playerid);
            }
            else
            {
                SendClientMessageEx(playerid, COLOR_GREY, "   You are not the taxi driver!");
                return 1;

            }
        }
    }
    return 1;
}
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Messages In This Thread
annoyed - by Jhony_Blaze - 31.07.2013, 09:40
Re: annoyed - by Facerafter - 31.07.2013, 09:45
Re: annoyed - by JimmyCh - 31.07.2013, 09:50
Re: annoyed - by Jhony_Blaze - 31.07.2013, 10:02

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