31.07.2013, 00:36
Hey guys, this time I have a problem with vehicle angles (X, Y, Z the ones you get as quat), I would like to check what is the Z position depending on the X and Y angle at any distance. It is similar to the GetXYInFrontOfPoint function, but I would like to know the Z position too!
Note that I am not looking for the Z angle only, as you can see at the image the vehicle has X and Y angle too in a 3D perspective (yes, fuck my drawing).
Note that I am not looking for the Z angle only, as you can see at the image the vehicle has X and Y angle too in a 3D perspective (yes, fuck my drawing).