Vehicle health saving wrong
#1

Okay I have this code in a timer:

pawn Код:
new Float:VHealth;
GetVehicleHealth(GetPlayerVehicleID(playerid), VHealth);
VehicleInfo[i][VehicleHealth] = VHealth;
I smash up my car a bit till its in black ish smoke.. I then update the database on its health and I look into the database and see that the health is 1135.0 ... 1000.0 is full health.. yet this car was in black smoke?
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Messages In This Thread
Vehicle health saving wrong - by thefatshizms - 30.07.2013, 20:04
Re: Vehicle health saving wrong - by Scottas - 30.07.2013, 20:27
Re: Vehicle health saving wrong - by DaRk_RaiN - 30.07.2013, 20:29
Re: Vehicle health saving wrong - by thefatshizms - 30.07.2013, 20:34
Re: Vehicle health saving wrong - by Scottas - 30.07.2013, 20:39
Re: Vehicle health saving wrong - by thefatshizms - 30.07.2013, 20:40
Re: Vehicle health saving wrong - by Scottas - 30.07.2013, 20:43
Re: Vehicle health saving wrong - by thefatshizms - 30.07.2013, 20:50
Re: Vehicle health saving wrong - by Scottas - 30.07.2013, 20:53
Re: Vehicle health saving wrong - by Pottus - 30.07.2013, 20:55

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