03.04.2009, 16:46
Untested but it should work:
Edit: Edited it a bit.
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid == INVALID_PLAYER_ID)
{
//No message will show if the player commited suicide
} else {
new killername[16], playername[16], string[128];
GetPlayerName(playerid,playername,MAX_PLAYER_NAME);
GetPlayerName(killerid,killername,MAX_PLAYER_NAME);
format(string,sizeof(string),"%s killed %s with a %s!",killername,playername,GetPlayerWeapon(killerid));
SendClientMessageToAll(COLOR,string);
}
return 1;
}

