Destroy Dynamic Object
#3

I misread it. Debug it and see:

pawn Код:
for(new i = 0;i<121;i++)
{
    if(IsValidDynamicObject(PlayerObject[i][playerid]))
    {
        printf("Objectid %d is valid", PlayerObject[i][playerid]);
        DestroyDynamicObject(PlayerObject[i][playerid]);
    }
    else printf("Objectid %d is not valid", PlayerObject[i][playerid]);
}
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Messages In This Thread
Destroy Dynamic Object - by rouzbeh - 28.07.2013, 11:03
Re: Destroy Dynamic Object - by Ley - 28.07.2013, 11:06
Re: Destroy Dynamic Object - by Konstantinos - 28.07.2013, 11:11
Re: Destroy Dynamic Object - by rouzbeh - 28.07.2013, 11:13
Re: Destroy Dynamic Object - by NotIntegrated - 28.07.2013, 11:17
Re: Destroy Dynamic Object - by rouzbeh - 28.07.2013, 11:48

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