28.07.2013, 11:11
I misread it. Debug it and see:
pawn Код:
for(new i = 0;i<121;i++)
{
if(IsValidDynamicObject(PlayerObject[i][playerid]))
{
printf("Objectid %d is valid", PlayerObject[i][playerid]);
DestroyDynamicObject(PlayerObject[i][playerid]);
}
else printf("Objectid %d is not valid", PlayerObject[i][playerid]);
}