28.07.2013, 07:16
Quote:
CMD:givemedrugs(playerid, params[])
{ SendClientMessage(playerid, -1,"You have received 1 drugs"); PlayerInfo[playerid][pHasDrugs]++; return 1; } CMD:takedrugs(playerid, params[]) { if(PlayerInfo[playerid][pHasDrugs] >= 1) { UseDrugs1[playerid] = SetTimerEx("UseDrugs", 1000, true, "i", playerid); SetTimer("KillUseDrugs", 50000, false); } else if(PlayerInfo[playerid][pHasDrugs] >= 0) { SendClientMessage(playerid, COL_RED,"You do not have any drugs."); } return 1; } forward KillUseDrugs(playerid); public KillUseDrugs(playerid) { KillTimer(UseDrugs1[playerid]); return 1; } forward UseDrugs(playerid); public UseDrugs(playerid) { new Float:health; GetPlayerHealth(playerid,health); if (health < 10.0) { SetPlayerHealth(playerid, 20.0); } else if (health > 20.0) { SetPlayerHealth(playerid, 25.0); } else if (health > 25.0) { SetPlayerHealth(playerid, 30.0); } else if (health > 30.0) { SetPlayerHealth(playerid, 35.0); } else if (health > 35.0) { SetPlayerHealth(playerid, 40.0); } else if (health > 40.0) { SetPlayerHealth(playerid, 45.0); } else if (health > 45.0) { SetPlayerHealth(playerid, 50.0); } else if (health > 50.0) { SetPlayerHealth(playerid, 55.0); } else if (health > 55.0) { SetPlayerHealth(playerid, 60.0); } else if (health > 60.0) { SetPlayerHealth(playerid, 65.0); } else if (health > 65.0) { SetPlayerHealth(playerid, 70.0); } else if (health > 70.0) { SetPlayerHealth(playerid, 75.0); } else if (health > 75.0) { SetPlayerHealth(playerid, 80.0); } else if (health > 80.0) { SetPlayerHealth(playerid, 85.0); } else if (health > 85.0) { SetPlayerHealth(playerid, 90.0); } else if (health > 90.0) { SetPlayerHealth(playerid, 95.0); } else if (health > 95.0) { SetPlayerHealth(playerid, 100.0); } return 1; } |
pawn Код:
new Float:health;
GetPlayerHealth(playerid, health);
SetPlayerHealth(playerid, health+5);
ZCMD, is a standalone command processor, post the command posted in replies alone, not under any stocks or publics
example:
pawn Код:
public OnPlayerSpawn(playerid)
{
//codes
return 1;
}
CMD:...........