Player not connected bug
#10

It was like this before I removed the message.

pawn Код:
CMD:id(playerid, params[])
{
    new string[128], giveplayerid;
    if(sscanf(params, "u", giveplayerid)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /id [playerid/PartOfName]");
    else if(!IsPlayerConnected(giveplayerid)) return SendClientMessageEx(playerid, COLOR_GRAD2, "That player is not found.");
    else
    {
        format(string, sizeof(string), "(ID: %d) - (Name: %s) - (Level: %d) - (Ping: %d)", giveplayerid, GetPlayerNameEx(giveplayerid),  PlayerInfo[giveplayerid][pLevel], GetPlayerPing(giveplayerid));
        SendClientMessageEx(playerid, COLOR_WHITE, string);
    }
    return 1;
}
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Messages In This Thread
Player not connected bug - by Stevo127 - 27.07.2013, 07:34
Re: Player not connected bug - by Vanter - 27.07.2013, 07:53
Re: Player not connected bug - by Stevo127 - 27.07.2013, 08:23
Re: Player not connected bug - by Stevo127 - 27.07.2013, 08:26
Re: Player not connected bug - by Stevo127 - 27.07.2013, 11:01
Re: Player not connected bug - by MellowHammer - 27.07.2013, 11:50
Re: Player not connected bug - by Stevo127 - 27.07.2013, 12:46
Re: Player not connected bug - by Konstantinos - 27.07.2013, 13:01
Re: Player not connected bug - by Stevo127 - 27.07.2013, 13:03
Re: Player not connected bug - by Stevo127 - 27.07.2013, 13:05

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