/givecash command
#2

pawn Код:
#include <a_samp>

#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define GIVECASH_DELAY 5000 // Time in ms between /givecash commands.


public OnPlayerCommandText(playerid, cmdtext[])
{
    new string[256];
    new playermoney;
    new sendername[MAX_PLAYER_NAME];
    new giveplayer[MAX_PLAYER_NAME];
    new cmd[256];
    new giveplayerid, moneys, idx;
    cmd = strtok(cmdtext, idx);
    new player;
   
    if(strcmp(cmd, "/givecash", true) == 0) {
    new tmp[256];
    tmp = strtok(cmdtext, idx);

    if(!strlen(tmp)) {
    SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash <id> <amount>");
    return 1;
    }
    giveplayerid = strval(tmp);

    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp)) {
    SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash <id> <amount>");
    return 1;
    }
    moneys = strval(tmp);

    if (IsPlayerConnected(giveplayerid))
    {
    if(player==playerid)
    {
    SendClientMessage(playerid, 0xE40C0CFF, "You cannot send money to yourself.");
    return 1;
    }
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
    GetPlayerName(playerid, sendername, sizeof(sendername));
    playermoney = GetPlayerMoney(playerid);
    if(moneys > 50000 || moneys < 1) return SendClientMessage(playerid,0xE40C0CFF,"Invalid ammount.");
    if (moneys > 0 && playermoney >= moneys)
    {
                GivePlayerMoney(playerid, (0 - moneys));
                GivePlayerMoney(giveplayerid, moneys);
                format(string, sizeof(string), "» You sent $%d to %s (ID:%d).", moneys,giveplayer,giveplayerid );
                SendClientMessage(playerid, 0xE89B5BBB, string);
                format(string, sizeof(string), "» %s (ID:%d) sent you $%d.", sendername,playerid ,moneys );
                SendClientMessage(giveplayerid, 0xE89B5BBB, string);
                printf("%s(playerid:%d) has transfered %d to %s(playerid:%d)",sendername, playerid, moneys, giveplayer, giveplayerid);
     }
     else
     {
     SendClientMessage(playerid, 0xE40C0CFF, "You don't have that much money.");
     }
     }
    else
    {
    SendClientMessage(playerid, 0xE40C0CFF, "Player not found.");
    }
    return 1;
    }
    return 0;
}
strtok(const string[], &index)
{
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' '))
    {
        index++;
    }

    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
        result[index - offset] = string[index];
        index++;
    }
    result[index - offset] = EOS;
    return result;
}
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Messages In This Thread
/givecash command - by Helpergood - 26.07.2013, 18:47
Re: /givecash command - by ScRipTeRi - 26.07.2013, 19:05
Re: /givecash command - by Helpergood - 26.07.2013, 19:16
Re: /givecash command - by TH3_R3D™ - 26.07.2013, 19:23
Re: /givecash command - by Helpergood - 26.07.2013, 19:27
Re: /givecash command - by TH3_R3D™ - 26.07.2013, 19:30
Re: /givecash command - by Helpergood - 26.07.2013, 19:34
Re: /givecash command - by Vanter - 26.07.2013, 22:14
Re: /givecash command - by Helpergood - 26.07.2013, 22:26

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