24.07.2013, 00:40
try this
EDITED: try now
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new pname[24];
new killername[24];
new msg[128];
new reasonMsg[32];
GetPlayerName(playerid,pname,sizeof(pname));
GetPlayerName(killerid,killername,sizeof(killername));
if (killerid != INVALID_PLAYER_ID)
{
switch (reason)
{
case 0: reasonMsg = "Unarmed";
case 1: reasonMsg = "Brass Knuckles";
case 2: reasonMsg = "Golf Club";
case 3: reasonMsg = "Night Stick";
case 4: reasonMsg = "Knife";
case 5: reasonMsg = "Baseball Bat";
case 6: reasonMsg = "Shovel";
case 7: reasonMsg = "Pool Cue";
case 8: reasonMsg = "Katana";
case 9: reasonMsg = "Chainsaw";
case 10: reasonMsg = "Dildo";
case 11: reasonMsg = "Dildo";
case 12: reasonMsg = "Vibrator";
case 13: reasonMsg = "Vibrator";
case 14: reasonMsg = "Flowers";
case 15: reasonMsg = "Cane";
case 22: reasonMsg = "Pistol";
case 23: reasonMsg = "Silenced Pistol";
case 24: reasonMsg = "Desert Eagle";
case 25: reasonMsg = "Shotgun";
case 26: reasonMsg = "Sawn-off Shotgun";
case 27: reasonMsg = "Combat Shotgun";
case 28: reasonMsg = "MAC-10";
case 29: reasonMsg = "MP5";
case 30: reasonMsg = "AK-47";
case 31: reasonMsg = "M4";
case 32: reasonMsg = "TEC-9";
case 33: reasonMsg = "Country Rifle";
case 34: reasonMsg = "Sniper Rifle";
case 37: reasonMsg = "Fire";
case 38: reasonMsg = "Minigun";
case 41: reasonMsg = "Spray Can";
case 42: reasonMsg = "Fire Extinguisher";
case 49: reasonMsg = "Vehicle Collision";
case 50: reasonMsg = "Vehicle Collision";
case 51: reasonMsg = "Explosion";
default: reasonMsg = "Unknown";
}
format(string,sizeof(string),"[KILL] %s(%d) killed %s(%d). [Weapon: %s]",killername,killerid,pname,playerid,reasonMsg);
}
else
{
switch (reason)
{
case 53: format(msg, sizeof(msg), "04*** %s died. (Drowned)", pname);
case 54: format(msg, sizeof(msg), "04*** %s died. (Collision)", pname);
default: format(msg, sizeof(msg), "04*** %s died.", pname);
}
}
SendClientMessageToAll(COLOR_RED,string);
return 1;
}