23.07.2013, 21:20
Quote:
That's not a string, but you set it to a string in the command - you can't do that.
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Also, don't forget to change the the load/save methods afterwards to string instead of int.
pawn Код:
enum pInfo
{
pFRank[32], // 32 chars
}
// at the savechar stock:
dini_IntSet(file, "FRank", PlayerInfo[playerid][pFRank]);
// At the Loadchar stock:
PlayerInfo[playerid][pFRank] = dini_Int(file, "FRank");