23.07.2013, 07:35
Yeah I know he fixed it allready but I wanted to say that a 1sec timer uses less CPU than OnPlayerUpdate (I got a "realtime" save system and first time I used OnPlayerUpdate ... only me on the server and everything was slow and crappy. Then I used a 1sec timer and everything was fine. Also tryed the 1sec timer with 8 players on server and still no problem)