23.07.2013, 04:23
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This will make it a bit harder for you.
Do a timer, like in the Command, which repeats after a time, example: SetTimerEx("ExplodeRepeat", 1000, true, "i", playerid);
In this public, you create the Explosion with the defined Position...
This will make it a bit harder for you.
Do a timer, like in the Command, which repeats after a time, example: SetTimerEx("ExplodeRepeat", 1000, true, "i", playerid);
In this public, you create the Explosion with the defined Position...