01.04.2009, 22:05
Oh there is. In the OnGameModeInit, place a timer that checks (maybe every 100 milliseconds) if the player is in the range of the gate (i.e. using IsPlayerInRangeOfPoint by ******), and when they do come in the range of the gate, set another timer for 45 seconds. You will have to place a bool on the gate itself though, for when the person is not in the range of the gate, and when they are.

