Quote:
Originally Posted by justsomeguy
You could try to use a normal flat object and use SetObjectTexture (Or something like that..)
|
Yeah I've think about it but as I will use a lot of these objects with
SetObjectMatrial woulden't it be laggy ?.
Quote:
Originally Posted by Vince
I seem to recall several wall objects with desert textures included with the sa-mp objects, but they're not very big. I guess they're 2x2 meters.
|
Thanks I'll take a look!.