22.07.2013, 14:09
pawn Код:
public OnGameModeInit()
{
AddMenuItem(shop, 0, "Combat Shotgun");
AddMenuItem(shop, 0, "M4");
AddMenuItem(shop, 0, "SMG");
AddMenuItem(shop, 0, "Desert Eagle");
AddMenuItem(shop, 0, "Shotgun");
AddMenuItem(shop, 0, "Grenade");
return 1;
}
public OnPlayerSelectedMenu()
{
new Menu:CurrentMenu = GetPlayerMenu(playerid);
if(CurrentMenu == shop)
{
switch(row)
{
case 0:
{
GivePlayerWeapon(playerid, 27, 393);
SendClientMessage(playerid, COLOR_ORANGE, "You have bought Combat Shotgun for 2500");
GivePlayerMoney(playerid, -2500);
}
case 1:
{
GivePlayerWeapon(playerid, 31, 393);
SendClientMessage(playerid, COLOR_ORANGE, "You Have bought A M4 for 4500");
GivePlayerMoney(playerid, -4500);
}
case 2:
{
GivePlayerWeapon(playerid, 29, 450);
SendClientMessage(playerid, COLOR_ORANGE, "You Have Bought SMG for 1500");
GivePlayerMoney(playerid, -1500);
}
case 3:
{
GivePlayerWeapon(playerid, 24, 393);
SendClientMessage(playerid, COLOR_ORANGE, "You have bought A desert eagle for 1000");
GivePlayerMoney(playerid, -1000);
}
case 4:
{
GivePlayerWeapon(playerid, 25, 393);
SendClientMessage(playerid, COLOR_ORANGE, "You Have bought Shotgun for 1500");
GivePlayerMoney(playerid, -1500);
}
case 5:
{
GivePlayerWeapon(playerid, 16, 40);
SendClientMessage(playerid, COLOR_ORANGE, "You have bought package of grenade for 3500");
GivePlayerMoney(playerid, -3500);
}
}
}
return 1;
}