Little Assistance on a "SprintBind" Detection System
#1

So I've been wondering, how would this system work? What I've come to a conclusion with is that if the player presses a given Key more than a given amount of times per second, that this would send a message saying that they may be using a sprintbind, if this is the right direction of this system, let me know by posting down there.. I may have more inquiries.. Thanks if you respond and let me know.

Edit: If you can, give me a format of how this would be scripted, if a player clicks a key a certain amount of times in a second that it would send a message, not an advanced scripter. Thanks in advance.
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