GetClosestCar problem.
#1

Hey guys, so I created this command and it works fine except for one thing. So the system is all about loading and delivery, so a forklift is loaded and it's on his way to load the truck, once someone uses the command /loadtruck the object won't attach to the truck but on the back of the forklift however I don't understand why. Here are the codes.
pawn Код:
CMD:loadtruck(playerid, params[])
{
    new vehicleid = GetPlayerVehicleID(playerid);
    new truckid = GetClosestCar(playerid);
    new Float:X,Float:Y,Float:Z;
    GetVehiclePos(truckid, X,Y,Z);
    if(IsAForklift(vehicleid))
    {
    if(ForkliftLoaded[vehicleid] == 0) return SendClientMessage(playerid, COLOR_DARKRED,"[SERVER] {FFFFFF}There is no cargo on this forklift.");
    if(!IsATruck(truckid) && IsPlayerInRangeOfPoint(playerid, 10, X,Y,Z))
    {
    if(TruckLoaded[truckid] == 0)
    {
    DestroyObject(ForkliftObject[vehicleid][vObject]);
    TruckObject[truckid][vObject] = CreateObject(964, 0, 0.9, -0.12, 0, 0, 0);
    AttachObjectToVehicle(TruckObject[truckid][vObject], truckid, 0.000000, -3.890041, 0.120000, 0.000000, 0.000000, 0.000000);
    TruckLoaded[truckid] = 1;
    ForkliftLoaded[vehicleid] = 0;
    }
    else return SendClientMessage(playerid, COLOR_DARKRED,"[SERVER] {FFFFFF}This truck can't carry more cargo.");
    }
    else return SendClientMessage(playerid, COLOR_DARKRED,"[SERVER] {FFFFFF}You aren't near any cargo truck.");
    }
    else return SendClientMessage(playerid, COLOR_DARKRED,"[SERVER] {FFFFFF}You must be a driver of a forklift to load a forklift.");
    return 1;
}
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Messages In This Thread
GetClosestCar problem. - by RALL0 - 21.07.2013, 18:31
Re: GetClosestCar problem. - by RALL0 - 21.07.2013, 19:28
Re: GetClosestCar problem. - by RALL0 - 21.07.2013, 20:15
Re: GetClosestCar problem. - by Pottus - 21.07.2013, 20:21
Re: GetClosestCar problem. - by IceCube! - 21.07.2013, 20:22
Re: GetClosestCar problem. - by RALL0 - 21.07.2013, 20:28
Re: GetClosestCar problem. - by IceCube! - 21.07.2013, 20:37
Re: GetClosestCar problem. - by IceCube! - 21.07.2013, 20:39
Re: GetClosestCar problem. - by RALL0 - 21.07.2013, 20:40
Re: GetClosestCar problem. - by IceCube! - 21.07.2013, 20:45

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