RemoveBuildingForPlayer Problem
#10

Quote:
Originally Posted by Seifspeed
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I have deleted the
native RemoveBuildingForPlayer(playerid, modelid, Float:fX, Float:fY, Float:fZ, Float:fRadius);
From my A_player and added it to a_samp
then pasted the removebuildingforplayer onplayerconnect()
it still says:
D:\Users\Seif\Desktop\Raven's Roleplay\gamemodes\larp.pwn(630 : error 021: symbol already defined: "RemoveBuildingForPlayer"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


1 Error.
First of all there is already RemoveBuldingForPlayer defined in YOUR OWN script, search for it in YOUR OWN script for the re-definition. Do NOT edit pre-made includes (obviosly those from the server package), because doing so is a bad idea. You have to use it in OnPlayerConnect, because it has to affect on the player, who is connecting to your server. If you put it into a loop under OnGameModeInit, you'll obviosly not be able to remove objects.
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Messages In This Thread
RemoveBuildingForPlayer Problem - by Seifspeed - 21.07.2013, 11:10
Re: RemoveBuildingForPlayer Problem - by Elie1996 - 21.07.2013, 11:15
AW: RemoveBuildingForPlayer Problem - by BigETI - 21.07.2013, 11:16
Re: RemoveBuildingForPlayer Problem - by Seifspeed - 21.07.2013, 11:28
Re: RemoveBuildingForPlayer Problem - by Seifspeed - 21.07.2013, 11:36
Re: RemoveBuildingForPlayer Problem - by [WSF]ThA_Devil - 21.07.2013, 11:48
Re: RemoveBuildingForPlayer Problem - by Seifspeed - 21.07.2013, 12:00
Re: RemoveBuildingForPlayer Problem - by [WSF]ThA_Devil - 21.07.2013, 12:03
Re: RemoveBuildingForPlayer Problem - by Seifspeed - 21.07.2013, 12:11
AW: Re: RemoveBuildingForPlayer Problem - by BigETI - 21.07.2013, 14:40

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