Help regarding drop gun system
#4

I mean don't the following lines pretty much compare whether or not the VW/INT world is the same here?

At the drop part - get's the player interior/vw
Код:
DropGun(playerid, GunID,GunAmmo,X,Y,Z,GetPlayerVirtualWorld(playerid),GetPlayerInterior(playerid));
On the grab function it compares to the dropped gun
Код:
if(GetPlayerVirtualWorld(playerid) == DropInfo[i][DropGunVWorld] && GetPlayerInterior(playerid) == DropInfo[i][DropGunVWorld])
Not quite sure how you want me to create it?
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Messages In This Thread
Help regarding drop gun system - by ChristofferHoffmann - 20.07.2013, 00:48
Re: Help regarding drop gun system - by verlaj - 20.07.2013, 06:27
Re: Help regarding drop gun system - by RajatPawar - 20.07.2013, 06:53
Re: Help regarding drop gun system - by ChristofferHoffmann - 20.07.2013, 18:11
Re: Help regarding drop gun system - by ChristofferHoffmann - 21.07.2013, 10:51
Re: Help regarding drop gun system - by ChristofferHoffmann - 26.07.2013, 07:09

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