20.07.2013, 11:15
Instead of what you have, try this:
This isn't squirrel / javascript
pawn Code:
// top
#define SPAWN1_NAME "Los Santos"
#define SPAWN2_NAME "Las Venturas"
// ShowPlayerDialog function
ShowPlayerDialog(playerid, 1 DIALOG_STYLE_LIST, "Spawn", SPAWN1_NAME"\n"SPAWN2_NAME, "Ok", "");