19.07.2013, 10:13
Hey, I just created a loadforklift command and I got 5 defined object, but I am really confused how can I make it that the system checks if the player is near one of the 5 objects instead just 1 of them. Here are the codes.
pawn Код:
CMD:loadforklift(playerid, params[])
{
new Float:X,Float:Y,Float:Z;
new vehicleid = GetPlayerVehicleID(playerid);
GetObjectPos(CrateObjects[1],X,Y,Z);
if(IsAForklift(vehicleid))
{
if(IsPlayerInRangeOfPoint(playerid,10,X,Y,Z))
{
ForkliftLoaded[vehicleid] = 1;
DestroyObject(CrateObjects[1]);
ForkliftObject[vehicleid][vObject] = CreateObject(964, 0, 0.9, -0.12, 0, 0, 0);
AttachObjectToVehicle(ForkliftObject[vehicleid][vObject], vehicleid, 0, 0.9, -0.12, 0, 0, 0);
}
else return SendClientMessage(playerid, COLOR_DARKRED,"[SERVER] {FFFFFF}You aren't near any crate.");
}
else return SendClientMessage(playerid, COLOR_DARKRED,"[SERVER] {FFFFFF}You must be a driver of a forklift to load a forklift.");
return 1;
}