AllowInteriorWeapons....But disable damage...
#1

I've been working on disabling interior weapon damage but allowing weapons inside interiors..

I need this for a DM thing im going to do in one interior, where i'll enable weapon damage..

My problem is i have it so a player goes into an interior, their health + armour is saved...

Once in the interior, their health and armour goes to 10000 on a timer.. then when they exit the interior their health and armour is restored back to before they went in to the interior..

This means that if a player goes into burger shot, they cant heal themselves, or in ammunation they cant buy armour..

So how can i make it so a player goes into an interior, but weapon damage, including nades, is disabled? Without the players health or armour being effected in any way.
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