17.07.2013, 00:09
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
new str[128];
format(str,sizeof(str),"%.2f", amount);
GameTextForPlayer(playerid,str, 5, 1000);
}
{
new str[128];
format(str,sizeof(str),"%.2f", amount);
GameTextForPlayer(playerid,str, 5, 1000);
}