16.07.2013, 22:45
For kevlar.
Just use GetPlayerArmor and check if it's more than 1. (>= 1)
If it is you want to subtract a value from his kevlar or else his health.
Just use GetPlayerArmor and check if it's more than 1. (>= 1)
If it is you want to subtract a value from his kevlar or else his health.