Textdraw timer
#2

I would imagine setting a timer to repeat every second, and under the callback, with the amount of seconds the player put in, you would subtract a second. Then, you would create the textdraw with the amount of seconds. If seconds == 60 then change the textdraw to display a minute.

You just have to brainstorm. There most likely are other ways to do this.
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Textdraw timer - by Dusan01 - 14.07.2013, 19:18
Re: Textdraw timer - by DBan - 15.07.2013, 00:11

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