Drugs amount...
#8

Code using sscanf:

pawn Код:
CMD:td(playerid,params[])//creating a use weed cmd.
{
    new amount;
    if(sscanf(params, "d", amount)) return SendClientMessage(playerid, -1, "USAGE: /td [amount]");
    if(0 < amount <= PlayerInfo[playerid][drugs])//this will check if the player has the weed or not.
    {
        new Float:Health;//the variable which will store player's health.
        GetPlayerHealth(playerid, Health);//this will get player's health and store it in the variable Health.(new Float:Health).
        SetPlayerHealth(playerid, Health+1);//this will add 20+ health to player's current health.
        PlayerInfo[playerid][drugs] -= amount;//this will minus player's amount of weed because he used some of it.
        SetTimerEx("Usedrugs", 10000, false, "d", playerid);//setting timer for the player for like 10 seconds.
        format(string, sizeof(string), "You are smoking %d gram(s).", amount);
        SendClientMessage(playerid, -1, string);//this will send the player a message that he use one gram of weed.
    }
    else
    {
        SendClientMessage(playerid, -1, "You don't have enough drugs.");//this error message will appear if he does not have weed to use.
    }
    return 1;
}
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Messages In This Thread
Drugs amount... - by RandomDude - 13.07.2013, 14:21
Re: Drugs amount... - by Threshold - 13.07.2013, 15:13
Re: Drugs amount... - by arjanforgames - 13.07.2013, 15:39
Re: Drugs amount... - by JimmyCh - 13.07.2013, 15:46
Re: Drugs amount... - by RandomDude - 14.07.2013, 12:12
AW: Drugs amount... - by Macronix - 14.07.2013, 12:26
Re: Drugs amount... - by JimmyCh - 14.07.2013, 12:26
Respuesta: Drugs amount... - by Xabi - 14.07.2013, 12:34
Re: AW: Drugs amount... - by RandomDude - 14.07.2013, 12:38
Re: Respuesta: Drugs amount... - by RandomDude - 14.07.2013, 12:43

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