14.07.2013, 01:23
You don't really understand don't you?
You just skip the tutorial.
"Hint: After player answer the Yes or No choices response it using OnDialogResponse then pop this dialog. You can either make the dialog with 1 choices or 2 choices. But it is your choice. You need to strcmp to check if player type the correct answer, You can create many questions. But make sure you do it properly. If the answer didn't match in strcmp else kick. (Make sure it is Kick Delay)"
Another one
"3.) After the player answer all questions correctly, Then make him/her spawn or go to class selection. Easy as a pie!
Hint: Go to OnDialogResponse, go to the last dialogID response. Then under the strcmp, if player answer the question correctly, Make him/her spawn or make him/her on class selection."
I didn't just do, If player presses Yes he'll spawn directly. He'll go through questions about the mod first.
You just skip the tutorial.
"Hint: After player answer the Yes or No choices response it using OnDialogResponse then pop this dialog. You can either make the dialog with 1 choices or 2 choices. But it is your choice. You need to strcmp to check if player type the correct answer, You can create many questions. But make sure you do it properly. If the answer didn't match in strcmp else kick. (Make sure it is Kick Delay)"
Another one
"3.) After the player answer all questions correctly, Then make him/her spawn or go to class selection. Easy as a pie!
Hint: Go to OnDialogResponse, go to the last dialogID response. Then under the strcmp, if player answer the question correctly, Make him/her spawn or make him/her on class selection."
I didn't just do, If player presses Yes he'll spawn directly. He'll go through questions about the mod first.