Total online time too fast
#8

Your code seems to be correct. Are you setting all the variables to 0 when the player disconnects (just in case a new player connects with the same ID)? I mean:

pawn Код:
public OnPlayerDisconnect(playerid,reason)
{
    PlayerInfo[playerid][Hours] = 0;
    PlayerInfo[playerid][Minutes] = 0;
    PlayerInfo[playerid][Seconds] = 0;
    return 1;
}
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Messages In This Thread
Total online time too fast - by JEkvall95 - 13.07.2013, 11:25
Re: Total online time too fast - by SsHady - 13.07.2013, 11:27
Re: Total online time too fast - by Champ - 13.07.2013, 11:37
Re: Total online time too fast - by JEkvall95 - 13.07.2013, 12:50
Respuesta: Total online time too fast - by PHudson - 13.07.2013, 12:52
Re: Total online time too fast - by Bakr - 13.07.2013, 12:54
Re: Total online time too fast - by JEkvall95 - 13.07.2013, 12:55
Respuesta: Total online time too fast - by PHudson - 13.07.2013, 13:06
Re: Respuesta: Total online time too fast - by JEkvall95 - 13.07.2013, 13:13
Re: Respuesta: Total online time too fast - by Konstantinos - 13.07.2013, 13:45

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