Headshot system kills team members
#8

As I said previously, you can't check that in OnPlayerDeath. That's because the player is already dead and even if that condition is false, he will remain dead. Please, read carefully because I've already said this. You've got to check that when killerid attempts to headshot playerid in another callback (OnPlayerGiveDamage, maybe?).
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Headshot system kills team members - by JimmyCh - 12.07.2013, 22:45
Respuesta: Headshot system kills team members - by PHudson - 12.07.2013, 22:48
Re: Headshot system kills team members - by JimmyCh - 12.07.2013, 22:53
Respuesta: Headshot system kills team members - by PHudson - 12.07.2013, 23:08
Re: Headshot system kills team members - by JimmyCh - 13.07.2013, 08:32
Re: Headshot system kills team members - by ThePhenix - 13.07.2013, 08:53
Re: Headshot system kills team members - by JimmyCh - 13.07.2013, 09:25
Respuesta: Headshot system kills team members - by PHudson - 13.07.2013, 10:52
Re: Headshot system kills team members - by JimmyCh - 13.07.2013, 12:02

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