12.07.2013, 17:25
I got the same script, and I don't will this work, but try this:
that lastcar is just a variable declared on the top of the script, and I think it does nothing in this command
Код:
CMD:detain(playerid, params[]) { new playerb, seatid, string[128], vehicle; if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command."); if(!IsACop(playerid) && !IsFBI(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not an SFPD Oficer/FBI Agent."); if(sscanf(params, "ui", playerb, seatid)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /detain [playerid] [seatid]"); if(!IsPlayerLoggedIn(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id."); if(!IsPlayerNearPlayer(playerid, playerb, 2)) return SendClientMessage(playerid, COLOR_GREY, "You can't detain someone from this disatance."); if(!IsPlayerCuffed(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Player is not cuffed."); vehicle = GetPlayerVehicleID(playerid); if(!IsCruiser(vehicle)) return SendClientMessage(playerid, COLOR_GREY, "You need an SFPD crusier to detain someone in."); if(seatid < 2 || seatid > 3) return SendClientMessage(playerid, COLOR_GREY, "You can only detain people in seats 2 and 3."); PutPlayerInVehicle(playerb, vehicle, seatid); format(string, sizeof(string), "* %s grabs %s from their cuffs and throws him inside the SFPD cruiser.", RPN(playerid), RPN(playerb)); SendNearbyMessage(playerid, 15, string, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE, COLOR_PURPLE); return 1; }