11.07.2013, 20:28
pawn Код:
#include <a_samp>
new gTeam[MAX_PLAYERS];
#define GROVE 1
#define BALLAS 2
#define AZTECAS 3
#define VAGOS 4
#define YAKUZA 5
#define BIKER 6
forward SetPlayerTeamFromClass(playerid, classid);
#define GROVE_COLOUR 0x00820FAA
#define BALLAS_COLOUR 0xC2A2DAAA
#define AZTECAS_COLOUR 0x01FCFFC8
#define VAGOS_COLOUR 0xFFFF00AA
#define VAGOS_COLOUR 0xFFFF00AA
#define BIKER_COLOUR 0xAFAFAFAA
#define YAKUZA_COLOUR 0xAA3333AA
public OnGameModeInit()
{
SetGameModeText("Gangwar");
AddPlayerClass(105, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//GROVE
AddPlayerClass(106, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//GROVE
AddPlayerClass(107, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//GROVE
AddPlayerClass(270, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//GROVE
AddPlayerClass(102, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BALLAS
AddPlayerClass(103, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BALLAS
AddPlayerClass(104, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BALLAS
AddPlayerClass(296, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BALLAS
AddPlayerClass(108, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//VAGOS
AddPlayerClass(109, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//VAGOS
AddPlayerClass(110, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//VAGOS
AddPlayerClass(30, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//VAGOS
AddPlayerClass(114, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//AZTECAS
AddPlayerClass(115, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//AZTECAS
AddPlayerClass(116, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//AZTECAS
AddPlayerClass(292, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//AZTECAS
AddPlayerClass(100, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BIKER
AddPlayerClass(247, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BIKER
AddPlayerClass(248, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BIKER
AddPlayerClass(181, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//BIKER
AddPlayerClass(118, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//YAKUZA
AddPlayerClass(120, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//YAKUZA
AddPlayerClass(228, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//YAKUZA
AddPlayerClass(294, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);//YAKUZA
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerTeamFromClass(playerid, classid);
if(classid == 0)
{
gTeam[playerid] = LawEnforcment1;
GameTextForPlayer(playerid,"~b~Police Officer",3000,5); // This will show up an Text , when you select your class
SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779); // position of the player in the class selection
SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909); // Cameraposition
SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerFacingAngle(playerid,122.4500);
SetPlayerColor(playerid,0x0000BBAA); // Teamcolor
}
if(classid == 1)
{
gTeam[playerid] = LawEnforcment2;
GameTextForPlayer(playerid,"~p~San Andreas Army",3000,5); // This will show up an Text , when you select your class
SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779); // position of the player in the class selection
SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909); // Cameraposition
SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerFacingAngle(playerid,122.4500);
SetPlayerColor(playerid,0x8B008BAA); // Teamcolor
}
if(classid == 2)
{
gTeam[playerid] = LawEnforcment3;
GameTextForPlayer(playerid,"~b~Police Officer",3000,5); // This will show up an Text , when you select your class
SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779); // position of the player in the class selection
SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909); // Cameraposition
SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerFacingAngle(playerid,122.4500);
SetPlayerColor(playerid,0x0000BBAA); // Teamcolor
}
}