GetPlayerState - Help!
#1

I had make some cmd which is used only when player is spawned, but when player spawn, cmd don't work it sendclientmessage:You can use rescue if you not spawned

So does I need to add anything OnPlayerStateChange or?

pawn Код:
COMMAND:rescue(playerid, params[])
{
    if (APlayerData[playerid][LoggedIn] == true)
    {
        if(GetPlayerState(playerid) == PLAYER_STATE_SPAWNED)
        {
                 // CMD
        }
        else
            SendClientMessage(playerid, 0xFF0000FF, "You can use rescue if you not spawned");
    }
    else
        return 0;
       
    return 1;
}
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Messages In This Thread
GetPlayerState - Help! - by AntonioCroatia - 10.07.2013, 20:11
Re: GetPlayerState - Help! - by Sandiel - 10.07.2013, 20:26
Re: GetPlayerState - Help! - by AntonioCroatia - 10.07.2013, 20:35
Re: GetPlayerState - Help! - by Konstantinos - 10.07.2013, 20:38
Re: GetPlayerState - Help! - by Sandiel - 10.07.2013, 20:42
Re: GetPlayerState - Help! - by Konstantinos - 10.07.2013, 20:48
Re: GetPlayerState - Help! - by Sandiel - 10.07.2013, 21:02
Re: GetPlayerState - Help! - by Mmartin - 10.07.2013, 21:02
Re: GetPlayerState - Help! - by AntonioCroatia - 10.07.2013, 21:04
Re: GetPlayerState - Help! - by Konstantinos - 10.07.2013, 21:06

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