Quote:
Originally Posted by [uL]Pottus
This should work for you.
pawn Код:
CMD:stealfuel(playerid, params[]) { if(PlayerInfo[playerid][pCan] == 1 && PlayerInfo[playerid][pSiphon] == 1) { if(PlayerInfo[playerid][pCanFuel] < 20.0) { new closestcar = GetClosestCar(playerid); new string[128]; if(IsPlayerInRangeOfVehicle(playerid, closestcar, 7.0)) { if(Fuel[closestcar] < 1.0) { format(string,sizeof(string),"* %s opens the bottom of the vehicles gas tank, uses their siphon to drain the gasoline into the gascan, but extracts nothing from the empty gastank.",RPN(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE); } else { new Float:FillAmount = 20.0 - PlayerInfo[playerid][pCanFuel]; if(Fuel[closestcar] - FillAmount < 0.0) FillAmount = Fuel[closestcar]; PlayerInfo[playerid][pCanFuel] += FillAmount; Fuel[closestcar] -= FillAmount; format(string,sizeof(string),"* %s opens the bottom of the vehicles gas tank, uses their siphon to drain the gasoline into the gascan.",RPN(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE); } } else SendClientMessage(playerid, COLOR_DARKRED,"[SERVER] {FFFFFF}You aren't near any vehicle."); } else SendClientMessage(playerid, COLOR_YELLOW,"Your gascan is full."); } else SendClientMessage(playerid, COLOR_DARKRED,"[SERVER] {FFFFFF}Make sure you got a gascan and a siphon in order to steal fuel."); return 1; }
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So this is what we're dealing with, I tried your code but the results are same
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, I set the fuel of the vehicle to 10. You can clearly see at the image. Then I steal I get 10 fuel I try again and there is no fuel, it's going all great till this point. I set it back to 10, steal and my gascan is all off sudden 0. And then the second time when the vehicle is supposed to be 0 it's giving me the 20. So this means only one thing, my gascan fuel went back into the plane then I took it back.