06.07.2013, 23:15
You mean something like this? :
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
if(newkeys == KEY_SUBMISSION) {
new VehicleID = GetPlayerVehicleID(playerid);
RepairVehicle(VehicleID);
AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~Vehicle ~g~Repaired ~r~+ NOS Added!",3000,3);
}
if ( HOLDING( KEY_FIRE ) && GetPlayerState( playerid ) == PLAYER_STATE_DRIVER || HOLDING( KEY_ACTION ) && GetPlayerState( playerid ) == PLAYER_STATE_DRIVER )
{
AddVehicleComponent( GetPlayerVehicleID( playerid ), 1010 );
}
if ( RELEASED( KEY_FIRE ) && GetPlayerState( playerid ) == PLAYER_STATE_DRIVER )
{
RemoveVehicleComponent( GetPlayerVehicleID( playerid ), 1010 );
}
}
return 1;
}

