SetVehicleZAngle Returning Backwards Coords (Possible to flip?)
#4

Unfortunately after adding (Coords+180) the result is a constant south-aimed spawn.
I've dug up and read all over the forum about retrieving Z angles causing backwards spawning.
It's all receiving and storing properly, just ass backwards.


edit: I've even gone as far as to PutPlayerInVehicle and then set the Z Angle, still nothing.
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