06.07.2013, 16:44
Quote:
Ok I have just tested that Sasino's filterscript (very briefly though) with my gamemode and I haven't had that issue (and my gamemode too uses dialogs). This, together with what you told me some days ago about your having had this problem with other house filterscripts too, seems to indicate that the problem is in your gamemode and not in the filterscript. By the way, in your ******* video I see that at the house's door there are two rotating icons together: the white arrow of this filterscript, and a green house icon. Are you using another filterscript or something?
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I don't use any other FS's


I have a list dialogue that allows admins to teleport to 'popular locations' using /gotoloc. If i use that dialogue before purchasing a house/entering a house; it will just teleport me to the first list location which is grove street.
EG: I log in; use /gotoloc and teleport to el corona. I move over the house icons and purchase a house; it instantly teleports me to Grove Street.

Any ideas?

Do you think giving some dialogue's an ID of like 5000 would do anything?