06.07.2013, 12:52
pawn Code:
2512 new HouseID;
2513 for (new HouseSlot; HouseSlot < MAX_HOUSESPERPLAYER; HouseSlot++)
2514 {
2515 // Get the HouseID from this slot
2516 HouseID = APlayerData[playerid][Houses][HouseSlot];
2517 // Check if there is a house in this slot
2518 if (HouseID != 0)
2519 HouseFile_Load(HouseID, true); // Load the cars of the house
2520 }