06.07.2013, 03:35
This hasn't been tested yet, if you have problems please message me
Код:
#define SERVER_NAME "Server name Here" new FirstReg[MAX_PLAYERS]; /* If you have a registration system, You will need to place FirstReg[playerid] = 1; When they register and spawn */ public OnPlayerUpdate(playerid) { if(FirstReg[playerid] == 1 && IsPlayerInRangeOfPoint(playerid, 0.5, 0, 0, 0)) { SendClientMessage(playerid, -1, "Welcome to "SERVER_NAME", We hope you enjoy your stay"); FirstReg[playerid] = 0; return 1; } return 1; }