[FilterScript] Bait-Car Prototype Version 2 (New Idea for CnR!)
#7

Quote:
Originally Posted by Carlito
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Nice FS, but how about more than 1 bait-car? ^^

and

pawn Code:
public OnVehicleDeath(vehicleid)
{
    if(vehicleid==BC){
        DestroyVehicle(BC);
        return 1;
    }
    return 1;
}
not

pawn Code:
public OnVehicleDeath(vehicleid)
{
     DestroyVehicle(BC);
     return 1;
}
the bait-car would dissappear everytime when a car explodes ^^
There should only be one bait-car at a time because that's all you need (and that's what the tv show provides). If there's a team of maybe 3 Bait Team, then they could all each spawn a Bait-Car near each other, and watch it from a distance. Then when 1 person takes it, they can all go after the one.

And yes you're right, that was the last thing added to the script and I wasn't thinking about it much. will update.
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