Quote:
Originally Posted by Carlito
Nice FS, but how about more than 1 bait-car? ^^
and
pawn Code:
public OnVehicleDeath(vehicleid) { if(vehicleid==BC){ DestroyVehicle(BC); return 1; } return 1; }
not
pawn Code:
public OnVehicleDeath(vehicleid) { DestroyVehicle(BC); return 1; }
the bait-car would dissappear everytime when a car explodes ^^
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There should only be one bait-car at a time because that's all you need (and that's what the tv show provides). If there's a team of maybe 3 Bait Team, then they could all each spawn a Bait-Car near each other, and watch it from a distance. Then when 1 person takes it, they can all go after the one.
And yes you're right, that was the last thing added to the script and I wasn't thinking about it much. will update.