samp "revolution"
#36

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Originally Posted by AndreT
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I agree that is would not make much sense to actually take the code of the plugins and write them into the SA-MP source, for the very reasons Y_Less said before. Also sscanf as a native function provided by the server would probably not be any faster than the one provided in a plugin as he also mentioned, which makes sense...

But what I meant with my post on the 1st page is that having objects and other world elements streamed fully in client-side (perhaps with the amount of objects limited by memory or some arbitrary value) would decrease the load on servers... since having 30000 objects on the server - although divided into cells efficiently by Incognito's clever code - with 200 actively roaming/teleporting players online uses very much resources. So it would make things easier for server owners and hosting providers. I don't know what the downsides to this would be, although it could be argued the profit from this is going to be small...
Some plugins would be faster. For example, if Incognito's streamer had access to the player updating process it would have skipped some objects instead of creating and removing them when a player is around.
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Messages In This Thread
samp "revolution" - by Dan.. - 21.06.2013, 19:42
Re: samp "revolution" - by Macluawn - 21.06.2013, 20:40
Re: samp "revolution" - by Dan.. - 21.06.2013, 20:44
Re: samp "revolution" - by Sandiel - 21.06.2013, 20:51
Re: samp "revolution" - by Scenario - 21.06.2013, 20:52
Re: samp "revolution" - by Dan.. - 21.06.2013, 20:53
Re: samp "revolution" - by MP2 - 21.06.2013, 21:33
Re: samp "revolution" - by steki. - 21.06.2013, 21:48
Re: samp "revolution" - by AndreT - 21.06.2013, 22:40
Re: samp "revolution" - by shitbird - 21.06.2013, 23:21
Re: samp "revolution" - by Macluawn - 22.06.2013, 00:25
Re: samp "revolution" - by Y_Less - 22.06.2013, 00:58
Re: samp "revolution" - by Kar - 22.06.2013, 02:01
Re: samp "revolution" - by Dan.. - 22.06.2013, 07:07
Re: samp "revolution" - by zgintasz - 22.06.2013, 07:11
Re: samp "revolution" - by Dan.. - 22.06.2013, 08:28
Re: samp "revolution" - by MP2 - 22.06.2013, 09:43
Re: samp "revolution" - by Y_Less - 22.06.2013, 11:00
Re: samp "revolution" - by xeeZ - 22.06.2013, 11:59
Re: samp "revolution" - by Dan.. - 22.06.2013, 12:01
Re: samp "revolution" - by zgintasz - 22.06.2013, 12:21
AW: samp "revolution" - by Mellnik - 30.06.2013, 19:24
Re: samp "revolution" - by Kar - 30.06.2013, 21:29
Re: samp "revolution" - by Steven82 - 01.07.2013, 02:11
Re: samp "revolution" - by [ABK]Antonio - 01.07.2013, 03:23
Re: samp "revolution" - by Kar - 01.07.2013, 15:53
Re: samp "revolution" - by Steven82 - 01.07.2013, 20:01
Respuesta: samp "revolution" - by Gryphus One - 04.07.2013, 16:41
Re: samp "revolution" - by Y_Less - 04.07.2013, 16:57
Respuesta: Re: samp "revolution" - by Gryphus One - 04.07.2013, 17:30
Re: samp "revolution" - by AndreT - 04.07.2013, 18:07
Respuesta: Re: samp "revolution" - by Gryphus One - 04.07.2013, 18:14
Re: Respuesta: Re: samp "revolution" - by Basssiiie - 04.07.2013, 19:44
Re: samp "revolution" - by zgintasz - 04.07.2013, 21:39
Re: samp "revolution" - by zgintasz - 05.07.2013, 05:13
Re: samp "revolution" - by Dan.. - 05.07.2013, 07:51
AW: Re: samp "revolution" - by maddinat0r - 05.07.2013, 11:58

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