29.03.2009, 23:17
Why do you have
in OnPlayerKeyStateChange?
pawn Код:
// keystae chnage
if (oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER)
{
TextDrawShowForPlayer(playerid,SpeedO[playerid]);
}
if (oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_ONFOOT)
{
TextDrawHideForPlayer(playerid,SpeedO[playerid]);
}

