03.07.2013, 19:09
ApplyAnimation
Set 'lockx' and 'locky' to 0 and your player collision box won't be updated, thus the couch won't push you away. If you have set these to 1, the player collision box will be updated while the animation plays, thus preventing your ped from going through objects.
Set 'lockx' and 'locky' to 0 and your player collision box won't be updated, thus the couch won't push you away. If you have set these to 1, the player collision box will be updated while the animation plays, thus preventing your ped from going through objects.
