A y_inline and y_dialog issue
#5

Код:
public OnPlayerConnect(playerid)
{
    inline Response(pid, dialogid, response, listitem, string:inputtext[])
    {
        #pragma unused pid, dialogid, response, listitem, inputtext
        SendClientMessage(playerid, 0xFF0000AA, "You clicked a button!  Good for you!");
        // Inline function will end here.
    }
    Dialog_ShowCallback(playerid, using inline Response, DIALOG_STYLE_MSGBOX, "Title", "Message", "Button 1");
    // Main function will end here.
}
This code is written by ****** and error in my server.
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Messages In This Thread
A y_inline and y_dialog issue - by yxliang - 15.06.2013, 09:24
Re: A y_inline and y_dialog issue - by yxliang - 17.06.2013, 15:47
Re: A y_inline and y_dialog issue - by ReVo_ - 17.06.2013, 17:17
Re: A y_inline and y_dialog issue - by yxliang - 30.06.2013, 03:47
Re: A y_inline and y_dialog issue - by yxliang - 03.07.2013, 03:30
Re: A y_inline and y_dialog issue - by yxliang - 04.07.2013, 02:35
Re: A y_inline and y_dialog issue - by yxliang - 06.07.2013, 03:59
Re: A y_inline and y_dialog issue - by yxliang - 08.07.2013, 03:32

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